
I'm a Copenhagen-based game designer and co-founder of the Cooking with Goblins game development cooperative. Originally from the U.S., I moved to Denmark in 2019 and pursued a degree in game design from the IT University of Copenhagen. After I graduated, I joined the Game Worker's Guild as part of the working group, and later co-founded Cooking with Goblins. I see game development as an expression of art, and I love being deeply involved in all aspects of game development, but I am primarily a designer. As the game director of a small studio, I wear a lot of hats. In addition to game design, I am also a level designer, UI/UX designer, narrative designer, and creative writer.